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Faction Filter

Type Filter

Rarity Filter

Standard
Limited
Special
Elite

Kredits Filter

0
1
2
3
4
5
6
7
8
9
10
11
12

0

K
BLOODY SICKLE
Deal 1 damage to a ground unit and your HQ. Draw a card.
Standard

0

K
KAMIKAZE
Deal 1 damage to the enemy HQ. Draw a card.
Standard

0

K
OVERWHELMING FORCE
Target enemy unit loses Guard, Smokescreen, Fury and Ambush.
Standard

0

K
USACE
Give a tank or infantry unit +1+2.
Standard

0

K
WAR PRODUCTION
Gain 2 additional kredits this turn. Discard all non-unit cards.
Standard
TRIPOLI
The German Afrika Korps operated from Italian controlled Libya.
Standard
HSINKING
HSINKING was the capital of the Japanese puppet state Manchuko.
Standard
CHERBOURG
Cherbourg was an important harbor for the allies after D-Day.
Standard
ALEXANDRIA
Alexandria was an important naval base for the British during WWII.
Standard
STALINGRAD
The battle of Stalingrad is often identified as the turning point on the Eastern Front.
Standard

0

K0
554th RIFLE REGIMENT

1

1

blitz
Standard

1

K
AA BARRAGE
Send an air unit back to its owner's hand. Give your HQ +2 defense.
Standard

1

K
AIR SUPERIORITY
Deal 1 damage to a unit. If you have an air unit in the battlefield, deal 3 damage.
Limited

1

K
AWOKEN GIANT
Deal 2 damage to target enemy unit in the frontline. If this destroys it, draw a card.
Standard

1

K
BLACKOUT
Pin all enemy air units and draw a card.
Standard

1

K
BURNING SKY
Deal 4 damage to an enemy air unit.
Standard

1

K
BURST OF FIRE
Give a friendly fighter +1 attack and Fury this turn.
Special

1

K
CARELESS TALK
When your enemy deploys a unit, deal 3 damage to it.
Standard

1

K
CLOSE AIR SUPPORT
Give a friendly unit +X+X where X is the number of British air units you control.
Standard

1

K
COMBINED ARMS
Friendly tank unit gets +1+1 if you control infantry or air unit. +3+3 if you control both.
Standard

1

K
CUP OF TEA
Your British units get +2 defense.
Standard

1

K
DEADLY DUTY
Destroy a friendly unit. Draw 2 cards.
Standard

1

K
THE DESERT RATS
Deal 2 damage to an enemy unit and Pin it.
Limited

1

K
DIVE BOMBING
Target enemy unit gets -2 attack and -1 defense until end of turn.
Standard

1

K
ENEMY SPOTTED
If your enemy captures the frontline, draw 3 cards.
Special

1

K
FAST HEINZ
Your German tank units get +2+1.
Elite

1

K
FINAL PUSH
Give a friendly unit +3 attack. Destroy it at the end of your turn.
Standard

1

K
FOR THE EMPEROR
All friendly units have +1 attack and operate for one less until end of turn.
Special

1

K
IMPERIAL ORDER
Repair all damage to a unit and give it +1+1.
Standard

1

K
IMPERIAL STRENGTH
Countermeasures cannot trigger this turn. Deal 1 damage to the enemy HQ.
Standard

1

K
INTERCEPTION
Counter an enemy order that targets a friendly target.
Standard

1

K
IRON FROM THE NORTH
If you control the frontline, gain 3 additional Kredits
Standard

1

K
MONTY
Pin all enemy units. Draw a card.
Elite

1

K
PATRIOTIC FIRESTORM
Your support line units have + 2 attack until end of turn.
Limited

1

K
PATTON
Units you deploy cost 1 less kredit and have Blitz this turn.
Elite

1

K
RED BANNER
Destroy a friendly unit. Add a random unit from same nation that costs 2 more.
Elite

1

K
RESERVES
Add two LIGHT INFANTRY to your hand, plus one for each previously played RESERVES.
Standard

1

K
RISING SUN
If you control a Japanese unit in the frontline, draw 2 cards.
Standard

1

K
TACTICAL WITHDRAWAL
All friendly units in the frontline retreat and are fully repaired.
Limited

1

K
TAMANSKAYA!
Fully repair all friendly ground units.
Standard

1

K
UNEXPECTED RESISTANCE
Pin a unit that moves to the frontline. If it has Blitz, destroy it instead.
Standard

1

K
UNITY IS STRENGTH
Give a friendly infantry +1+1 for each friendly infantry unit on the battlefield.
Limited

1

K
URAL FACTORIES
Destroy a friendly unit. Add a random unit from same nation that costs 1 more.
Standard

1

K
WINTER WARFARE
Deal 1 damage to all.
Limited

1

K
ADMIRAL YAMAMOTO
Your air units get +1 attack and Blitz this turn.
Elite

1

K
ZHUKOV
Draw a random Soviet infantry from your deck. It costs 3 less.
Elite

1

K1
10th ENGINEERS BATTALION

1

2

Adjacent ground units have +2 attack.
Special

1

K4
329th ENGINEER BATTALION

0

4

smokescreen
When another friendly unit is destroyed, your HQ gains +2 defense.
Elite

1

K4
158. NACHSCHUB

0

4

smokescreen
When a friendly unit destroys an enemy unit during your turn, gain 2 kredits.
Elite

1

K0
15th CAVALRY REGIMENT

2

1

blitz
Limited

1

K1
16th RIFLES

0

1

At the start of your turn gain +1+1.
Special

1

K0
1. INFANTRY REGIMENT

1

2

Standard

1

K4
1st SIGNAL REGIMENT

0

4

smokescreen
When another friendly unit is destroyed, deal 1 damage to the enemy HQ.
Elite

1

K1
321st RIFLE REGIMENT

1

2

blitz
Destruction: Add a 1/1 LIGHT INFANTRY in your support line.
Standard

1

K1
33rd RECON REGIMENT

1

2

When 33rd Recon takes damage, draw a card.
Special

1

K0
41st BICYCLE REGIMENT

1

1

blitz, fury
Special

1

K1
463rd BATTALION

1

3

When 463rd BATTALION attacks, deal 1 damage to random enemy in same front.
Standard

1

K1
4. PIONEER BATTALION

1

3

Deployment: Give all friendly ground units in the frontline +1 defense.
Standard

1

K1
506th AIRBORNE

2

2

Standard

1

K0
6th NAVAL BRIGADE

3

1

Limited

1

K4
85 PIONEER COMPANY

0

4

smokescreen
Your orders cost 1 less kredit, to a minimum of 0.
Elite

1

K1
89th INFANTRY REGIMENT

1

3

guard
Standard

1

K1
ARADO AR 196

1

2

Deployment: If the enemy has more units in the battlefield, draw an order card from your deck.
Special

1

K1
HUMBER Mk II

1

3

fury
Standard

1

K1
GLADIATOR Mk I

1

3

Limited

1

K1
GLADIATOR ESCORT

1

1

OnlySpawnable
Limited

1

K1
HIMEJI REGIMENT

3

1

Standard

1

K1
37 mm ANTI-AIRCRAFT GUN

1

1

smokescreen
Enemy air units cost +2 to operate.
Standard

1

K0
LIGHT INFANTRY

1

1

OnlySpawnable
Standard

1

K1
M8 GREYHOUND

1

3

blitz
When this unit is in the frontline, friendly units in the support line have +1 attack.
Standard

1

K1
MODEL 25

1

1

Deployment: Give a friendly infantry +2 attack until end of turn.
Standard

1

K1
PAK 36

1

1

When your enemy deploys a tank unit, deal 1 damage to it.
Standard

1

K1
PANZER II-A

1

3

blitz, smokescreen
Standard

1

K1
Sd KFz 222

1

2

blitz
Adjacent ground units have +1 attack.
Limited

1

K1
SWORDFISH Mk I

1

3

Limited

1

K1
SWORDFISH Mk I

1

3

OnlySpawnable, blitz
Limited

1

K1
TYPE 93

1

1

Friendly units have +1 attack.
Limited

1

K4
593rd JASCO

0

4

smokescreen
Damage dealt to your HQ is reduced by 1.
Elite

2

K
AIR DEFENSE
Deal 3 damage to an attacking unit. If it's an air unit, destroy it instead.
Elite

2

K
FRONTAL ASSAULT
Your LIGHT INFANTRY units get +1+1. If you have none, add two to your hand.
Standard

2

K
BLOOD RED SKY
Give all friendly Soviet air units +2+2.
Special

2

K
BURNING SUN
Friendly air units have +3 attack until end of turn.
Standard

2

K
CLOSE COMBAT
Give your friendly infantry units +3 attack until end of turn.
Special

2

K
ENCIRCLEMENT
Duplicate a friendly unit in the frontline with cost 3 or less.
Special

2

K
FINEST HOUR
Give an air unit +2+2 and Blitz.
Special

2

K
FOR FREEDOM
Give a unit +1+1. Draw a card.
Special

2

K
FOR PROSPERITY
Give your Japanese units +1+1.
Limited

2

K
FOR THE KING
Deal 5 damage to an enemy tank unit.
Standard

2

K
FROM THE DEEP
When your enemy deploys a unit, destroy it.
Elite

2

K
FROM THE PEOPLE
Deal 3 damage to a unit.
Standard

2

K
GUNSHIP MISSION
Deal 2 damage to a target in the enemy support line. Your HQ gains +2 defense.
Standard

2

K
INDUSTRIAL MIGHT
Draw a card for each unit you have deployed or added this turn.
Special

2

K
IN THE NAVY
When enemy attacks your unit, give your unit +2+2.
Special

2

K
LAND OF THE FREE
Target friendly unit has 0 operation cost.
Standard

2

K
LIGHTNING CONQUEST
Friendly infantry units are immune to damage and can both move and attack this turn.
Elite

2

K
MISSING
Destroy unit when moved into the frontline.
Special

2

K
NAVAL SUPPORT
Change the attack on target unit to be equal to its defense.
Standard

2

K
ORDER 227
Target Soviet unit gains Ambush. For each enemy in frontline, give it +1 attack.
Special

2

K
REICHSBANK
Gain 3 additional kredits next turn.
Standard

2

K
SCORCHED EARTH
Destroy all your units. Increase the operation cost of all enemy units in play by 3.
Limited

2

K
SIBERIAN TRANSFER
Add a T-34 1942 unit in your support line. Destroy it at end of turn.
Elite

2

K
SUDDEN STRIKE
Destroy a unit that costs 3 kredits or less.
Limited

2

K
SUPPLY CHAIN
Draw a card. If SUPPLY CHAIN is discarded, add 2 copies to your hand.
Standard

2

K
SUPPLY DROP
Give a tank or infantry unit +4 defense and Guard. Smokescreen is removed.
Standard

2

K
SUPPLY SHIPMENT
Give a unit in the frontline +2+3.
Standard

2

K
SURPRISE ATTACK
Pin an enemy unit. If already pinned, destroy it instead.
Standard

2

K
THE WAR MACHINE
Gain 1 extra kredit slot.
Standard

2

K
TORA! TORA! TORA!
Deal 1 damage to all enemies
Standard

2

K
U-375
Your enemy discards a random card with cost 5 or less.
Limited

2

K1
13th RIFLE REGIMENT

2

2

Destruction: Add a random Soviet infantry unit to your hand.
Limited

2

K1
17th INFANTRY REGIMENT

2

2

Deployment: Give another friendly unit +1+1.
Standard

2

K1
22. INFANTRY REGIMENT

2

1

If you control the frontline at the end of your turn, draw a card.
Special

2

K0
2 POUNDER

1

2

Has +1 attack against tanks.
Standard

2

K1
3rd GUARDS REGIMENT

3

2

ambush
Standard

2

K1
45 mm ANTI-TANK GUN

1

2

ambush
Has +2 attack against tanks.
Standard

2

K1
5th BRIGADE

1

5

guard
Standard

2

K0
6th INFANTRY REGIMENT

2

2

fury
Standard

2

K1
75mm MOUNTAIN GUN

3

1

Can only attack units in the next front.
Special

2

K1
99th INFANTRY BATTALION

1

3

If you control the frontline at the end of turn, deal 1 damage to a random enemy.
Special

2

K2
A5M4 CLAUDE

2

3

Deployment: Target friendly unit has -1 operation cost this turn, to a minimum of 0.
Limited

2

K1
AKITA REGIMENT

2

1

blitz
Destruction: Deal 2 damage to a random enemy.
Standard

2

K1
ALBACORE Mk I

1

2

Deployment: Deal 1 damage to an enemy ground unit and pin it.
Special

2

K0
BT-7

2

2

Standard

2

K1
No. 10 COMMANDO

2

1

smokescreen
Whenever you give an order, deal 1 damage to a random enemy.
Limited

2

K1
8. FALLSCHIRMJÄGER

3

2

blitz, fury
Elite

2

K0
3.7cm FLAK 37

1

2

blitz
Standard

2

K1
G4M1 BETTY

3

1

Deployment: Discard a random card from your hand.
Standard

2

K1
F6F HELLCAT

1

2

When F6F HELLCAT attacks it gets +1+1.
Elite

2

K1
HENSCHEL HS 123

1

3

fury
Special

2

K1
I-15 CHAIKA

1

3

Destruction: Add a I-16 ISHAK fighter in your support line.
Special

2

K2
I-16 ISHAK

3

2

Standard

2

K0
KATYUSHA

1

1

blitz
When this units attacks, it deals 0-1 additional damage.
Limited

2

K1
LONG RANGE AICHI D3A

2

2

OnlySpawnable, smokescreen
Destruction: Remove ADMIRAL YAMAMOTO from your deck.
Elite

2

K1
59. PANZERGRENADIER

3

2

59. Panzergrenadier can move and attack during the same turn.
Standard

2

K1
PANZER 35(t)

2

2

blitz
Has 0 operation cost if you control infantry unit.
Limited

2

K2
F1M2 PETE

2

2

Cannot be attacked by ground units while in the support line.
Elite

2

K1
AICHI D3A-1

2

1

Destruction: Deal 1 damage to the enemy HQ.
Special

2

K1
STUG III-F

2

3

smokescreen
Deals double damage against tanks.
Standard

2

K1
T19 HOWITZER

1

3

Units attacked by T19 HOWITZER lose Guard this turn.
Standard

2

K1
TYPE 88 AA GUN

1

3

Air units that attack or are attacked by TYPE 88 AA GUN are pinned.
Standard

2

K1
TYPE 95 Ha-Go

2

2

smokescreen
Has +2 attack against infantry.
Standard

2

K1
T-70

3

2

guard
Standard

2

K1
WIRBELWIND

2

2

blitz
While WIRBELWIND is in the frontline, enemy air units enter the battlefield pinned.
Special

3

K
AIRSTRIKE
When the enemy deploys a unit, return it to hand. Enemy discards a random card.
Special

3

K
AMPHIBIOUS ASSAULT
Destroy an enemy unit that has 3 or less attack.
Limited

3

K
ATLANTIC CONVOY
Add to battlefield a random US unit that cost 3K or less and add another to hand.
Special

3

K
BLITZKRIEG
Friendly units in the frontline have +3 attack and operate for one less until end of turn.
Limited

3

K
BLOCKADE
Deal 1 damage to any target. Double the cost of a random card in enemy hand.
Limited

3

K
BOMBING RAID
Deal 3 damage to an enemy target and 2 damage to adjacent targets.
Elite

3

K
BREAKTHROUGH
Remove Guard, Ambush and Smokescreen from all enemy units.
Limited

3

K
CODE OF BUSHIDO
Destroy a friendly air unit. Deal 2 damage to each enemy.
Special

3

K
CONVOY HX 175
Draw 2 cards.
Standard

3

K
DIVINE WIND
Destroy a unit. Discard a random card from hand.
Special

3

K
EAGLE CLAWS
Deal 2 damage to all units in the enemy support line.
Standard

3

K
FORTIFICATION
Give your HQ +7 defense.
Standard

3

K
PRECISION BOMBING
If you have a bomber unit in the battlefield, destroy an enemy unit.
Limited

3

K
HMS ILLUSTRIOUS
Add 2 SWORDFISH bombers with Blitz in your support line.
Elite

3

K
HONOR
Give a friendly unit +4+4. At the end of your turn, destroy it.
Standard

3

K
LAST RITES
Shuffle 8 KAMIKAZE cards into your deck.
Elite

3

K
MI5
Your enemy puts a random card in hand on top of their deck. You draw a card.
Special

3

K
NATIONAL FIRE SERVICE
When your HQ receives damage this turn, reduce the damage to 1.
Standard

3

K
NAVAL BOMBARDMENT
Deal 2 damage to all units in the frontline and Pin them.
Limited

3

K
NAVAL OPERATION
Pin all enemy ground units and deal 1 damage to them.
Standard

3

K
NAVAL POWER
Send an enemy unit to the owners hand. Give your HQ +3 defense.
Standard

3

K
NAVAL SUPPLY RUN
Give your units +2+1. At start of your next turn discard a card at random.
Special

3

K
RADAR ALERT
When the enemy deploys a unit, add a random British air unit of similar cost.
Special

3

K
REINFORCEMENTS
Fully repair all friendly units and draw a card.
Limited

3

K
RESCUE MISSION
When a friendly unit is destroyed, place 2 copies of it into your hand.
Special

3

K
THE HAMMER
Deal 6 damage to a ground unit.
Limited

3

K
ULTRA
Counter an enemy order and draw a card.
Elite

3

K1
15 cm AUTOKANONE

3

2

When you deploy a unit, deal 2 damage to the enemy HQ.
Elite

3

K1
1st AIRLANDING BRIGADE

3

5

smokescreen
Units attacked by this unit must retreat if they survive.
Elite

3

K2
28cm COASTAL HOWITZER

4

3

Cannot attack the enemy HQ.
Limited

3

K1
2nd RAIDING BRIGADE

2

2

blitz
Deployment: Destroy target enemy unit with attack 2 or less.
Elite

3

K1
30th REGIMENT

4

4

Standard

3

K1
33. PANZERGRENADIER

4

3

Deployment: Friendly tank units get +1 attack this turn.
Standard

3

K1
35th RIFLE REGIMENT

3

4

Costs 0 Kredits to play if a friendly unit was destroyed this turn.
Special

3

K1
42nd RIFLES

3

4

ambush
At the end of turn, fully repair this unit.
Limited

3

K1
6 POUNDER

2

1

Deals double damage against tanks.
Standard

3

K1
75mm PACK HOWITZER

3

1

Limited

3

K1
76 mm HOWITZER 1939

3

1

smokescreen
Special

3

K1
84th INFANTRY REGIMENT

1

8

guard
Standard

3

K2
A-20 HAVOC

2

2

Deployment: Random enemy unit has +2 operation cost.
Standard

3

K2
AICHI D3A-2

3

3

smokescreen
Has +2 attack for each other AICHI D3A-2 you control.
Limited

3

K1
ARGYLLSHIRE HIGHLANDERS

1

6

Has +3 attack while guarded.
Limited

3

K1
BALUCH REGIMENT

3

4

Deployment: Give your HQ +2 defense.
Standard

3

K2
C6N SAIUN

3

3

Cannot be attacked by ground units while in support line. Countermeasures cannot trigger.
Elite

3

K0
4th KUBAN COSSACKS

3

3

blitz, smokescreen
Elite

3

K1
CRUSADER Mk II

2

2

smokescreen
When you play a British order, draw a card.
Special

3

K2
F4F WILDCAT

3

3

Your HQ has Smokescreen while F4F WILDCAT is on the battlefield.
Standard

3

K1
980. VOLKSGRENADIER

3

6

Standard

3

K2
Ki-43 HAYABUSA

3

3

Destruction: Deal 2 damage to the enemy HQ.
Standard

3

K2
HURRICANE Mk I

3

2

blitz
Standard

3

K1
Ki-27 NATE

2

2

ambush
Destruction: Add a random Japanese unit that costs 1K or less to your hand.
Special

3

K0
KUMAMOTO REGIMENT

4

1

blitz
Limited

3

K1
M16 HALF-TRACK

2

2

Deployment: An enemy air or infantry unit must Retreat.
Limited

3

K1
M18 HELLCAT

4

2

blitz
Deals double damage against tanks.
Special

3

K2
M24 CHAFFEE

4

2

When this unit is moved to the frontline, add another one at its side.
Elite

3

K1
M5 STUART

2

4

Has +3 attack against infantry.
Standard

3

K1
M7 PRIEST

1

2

Deployment: Gains +2+1 if you control the frontline.
Limited

3

K2
3rd MARINE REGIMENT

5

5

smokescreen
Standard

3

K2
ME BF 109 E

3

4

Standard

3

K1
MITO REGIMENT

2

3

blitz
Destruction: Deal 2 damage to the enemy HQ.
Standard

3

K1
NEBELWERFER 42

2

2

Deployment: Deal 1 damage to an enemy unit.
Limited

3

K2
P-40 KITTYHAWK

2

4

Deployment: Deal 2 damage to enemy ground target.
Elite

3

K2
P-40 WARHAWK

2

3

Has +3 attack against ground units.
Standard

3

K1
PAK 38

1

3

ambush
Deals triple damage to tank units.
Standard

3

K1
PANZER 38(t)

2

2

Deployment: Draw a card.
Standard

3

K2
PANZER III-L

3

4

blitz
Has +1 attack if you control infantry or air unit. +3 attack if you control both.
Elite

3

K3
PETLYAKOV PE-2

4

4

Special

3

K1
QF 40mm Mk III

1

2

Has +2 attack against air units.
Standard

3

K1
26 ENGINEER REGIMENT

2

2

Deployment: Give all other friendly units +2 defense.
Limited

3

K3
SBD 3 DAUNTLESS

3

3

heavyArmor1
Limited

3

K2
STUG IV

3

4

fury
Deals double damage against tanks.
Limited

3

K1
SU-76M

5

5

Deployment: Deal 3 damage to your HQ.
Standard

3

K1
TYPE 89 Chi-Ro

4

1

smokescreen
Limited

3

K1
TYPE 97 Chi-Ha

3

3

Friendly infantry has +1 attack.
Standard

3

K2
YAK 3

2

5

ambush
Limited

4

K
AIR BLITZ
Deal 4 damage to the enemy HQ.
Limited

4

K
ARCTIC CONVOY
Draw two random units from your deck.
Limited

4

K
CADET NURSE CORPS
Fully repair all friendly units and give them +1+1.
Special

4

K
CRITICAL HIT
Destroy a damaged unit.
Limited

4

K
DAYLIGHT BOMBING
Deal 3 damage to any target. The enemy loses 1 kredit slot.
Special

4

K
DEATH FROM ABOVE
Destroy a random enemy unit.
Limited

4

K
ENIGMA
Draw cards until you have as many cards in your hand as the enemy.
Special

4

K
MASS ATTACK
Deal damage to target equal to number of units you control.
Special

4

K
MOTHER RUSSIA
Create a copy in hand of each friendly Soviet unit destroyed this turn.
Special

4

K
NO SURRENDER
Add 1/1 LIGHT INFANTRY units into your support line until it is full.
Limited

4

K
LONG RANGE RECON
Give your HQ + X defense where X is the count of all enemy units and hand cards.
Standard

4

K
RED OCTOBER
Give a Soviet tank unit or infantry unit +3+3.
Limited

4

K
SKY BARONS
Destroy target air unit.
Limited

4

K
TACTICAL STRIKE
Deal 2 damage to a unit. Deal 4 damage if the unit is in a support line. Draw a card.
Limited

4

K
THE ALLIANCE
Give all your non USA units +2+2.
Special

4

K
THE EMPIRE STRIKES
Deal X damage to each enemy where X is equal to the number of bombers you have.
Special

4

K
TORPEDO ATTACK
Destroy an enemy unit that is in the frontline.
Special

4

K
UNCLE SAM
Duplicate a random unit in your hand.
Standard

4

K1
17 POUNDER

2

3

Deployment: Pin target enemy tank.
Limited

4

K1
155mm 1918 MODEL

2

3

When this unit attacks, it deals 1 damage to random enemy.
Limited

4

K1
22nd GUARDS BRIGADE

2

4

guard
Deployment: Give adjacent tank and infantry units +1+1.
Limited

4

K1
25 POUNDER

2

4

Standard

4

K1
2nd MOTOR RIFLES

3

4

guard
Has +2 attack against units with Blitz.
Limited

4

K1
75mm FIELD ARTILLERY

3

2

Enemies adjacent to target attacked by 75mm FIELD ARTILLERY are dealt 1 damage.
Limited

4

K2
7th REGIMENT

3

6

Draw a card when 7th REGIMENT moves to the frontline.
Standard

4

K2
8th CAVALRY REGIMENT

4

5

Your HQ is immune to damage on your turn.
Standard

4

K1
93rd GUARDS

3

5

guard
Destruction: Shuffle 2 copies of 93rd GUARDS into your deck.
Elite

4

K2
A-20B

3

4

Deployment: If you have a US unit, A-20B costs 1k less to deploy.
Limited

4

K2
A-24 BANSHEE

3

4

heavyArmor1
Limited

4

K1
BLACK WATCH

1

4

fury, guard
Deployment: Orders in enemy hand cost 2 more.
Special

4

K2
B-26 MARAUDER

3

3

heavyArmor1
When B-26 MARAUDER attacks the enemy HQ, enemy units get +1 operation cost.
Elite

4

K2
M6A1 SEIRAN

1

4

Your orders deal +1 damage.
Special

4

K2
HUDSON Mk III

3

4

Units damaged by Hudson get pinned.
Special

4

K2
HURRICANE Mk IIA

3

3

fury
Limited

4

K2
JAGDPANTHER

5

3

ambush
Standard

4

K2
JU 87 B STUKA

3

2

The enemy must discard a card each time Stuka deals damage to their HQ.
Standard

4

K2
Ki-44 TOJO

4

2

ambush
Deployment: Deal 1 damage to all enemy air units.
Limited

4

K2
LA-5

4

4

Limited

4

K2
M4 SHERMAN

4

4

Deployment: If you control the frontline, draw a card.
Standard

4

K2
M4A3R3 ZIPPO

3

4

Has +3 attack against infantry and enemy HQ.
Limited

4

K1
MARDER III H

2

3

MARDER III H gets +1 attack each time another unit is destroyed.
Special

4

K2
MATILDA Mk II

3

5

heavyArmor1
Units damaged by Mathilda Mk II get Pinned.
Standard

4

K2
ME BF 110

3

3

At end of your turn, ME BF 110 gets +1+1 if you control the frontline.
Limited

4

K2
B5N KATE

3

2

Deployment: Has Blitz if enemy has no air units.
Limited

4

K2
P-38 LIGHTNING

3

5

Your bomber units have +1 attack.
Limited

4

K2
P-40 N-5

4

4

Units deployed by the enemy have +2 operation cost.
Elite

4

K2
PANZER III-J

4

5

blitz
Limited

4

K2
PANZER III-E

4

4

blitz, smokescreen
Other friendly tank units with Blitz have +1 attack.
Special

4

K3
Ki-21 SALLY

5

2

Deployment: If the enemy has no air units in the battlefield, give this unit Fury.
Limited

4

K1
SENDAI REGIMENT

1

3

smokescreen
Deployment: Remove enemy unit until SENDAI REGIMENT leaves play.
Special

4

K2
BLACKBURN SKUA Mk II

2

2

Deployment: Deal 1 damage to an enemy. If the enemy is a unit, pin it.
Limited

4

K2
TAKASAGI REGIMENT

3

6

guard
Destruction: Your enemy discards a card.
Special

4

K1
TYPE 4 Ho-Ro

3

3

smokescreen
Special

4

K1
TYPE 96 25mm AA GUN

2

2

Enemy air units enter the battlefield with defense of 1. Destruction: Draw a card.
Elite

5

K
ADMIRAL HIPPER
Send unit back to owner's hand. Enemy does not gain kredit slot or draw a card next turn.
Elite

5

K
ANCIENT EMPIRE
Give your HQ +4 defense and all friendly units +1+1.
Standard

5

K
MOBILIZATION
Draw 3 cards.
Special

5

K
NIGHT RAID
Copy random order from enemy deck. Add a No. 10 COMMANDO to support line.
Special

5

K
WAR BONDS
Gain 2 additional kredit slots. Draw an additional card at the beginning of next turn.
Limited

5

K
WOLFPACK
Your enemy discards a random card and doesn't draw a card next turn.
Special

5

K
WORKERS UNITE!
Gain 1 additional kredit slot and draw 2 cards.
Special

5

K1
101st AIRBORNE

4

3

blitz, ambush
Deployment: Deal 2 damage to a target in the enemy support line.
Elite

5

K1
10.5 cm leFH

2

3

Deployment: Deal 3 damage to the enemy HQ.
Standard

5

K1
3.7 INCH ANTI AIR GUN

2

3

Deployment: Pin all enemy air units.
Limited

5

K1
6th AIRBORNE GUARDS

5

7

Deployment: Add a T-34 1942 unit to your support line. Destroy it at end of turn.
Elite

5

K1
95th RIFLE REGIMENT

7

5

Deployment: Deal 1 damage to your HQ.
Standard

5

K5
BP-43 ARMORED TRAIN

3

7

guard, heavyArmor1
Can't attack. At the end of turn, add a 1/1 Soviet infantry in the same front.
Elite

5

K1
B-4 203mm HOWITZER

2

3

fury
Units damaged by B-4 203mm HOWITZER get -3 attack until end of turn.
Special

5

K2
M4 FIREFLY

8

5

Damage from M4 FIREFLY ignores Heavy Armor.
Elite

5

K2
CHURCHILL Mk IV

2

6

guard, heavyArmor1
Standard

5

K2
CORSAIR F4U-1C

4

6

Standard

5

K2
HAMPDEN Mk I

3

3

blitz
Limited

5

K2
JUNKERS JU 88 A

4

5

Limited

5

K3
Ki-61 HIEN

5

4

blitz
Standard

5

K3
Ki-84 FRANK

7

5

fury
Cannot attack the enemy HQ.
Limited

5

K2
M1 155mm LONG TOM

2

3

When LONG TOM attacks, distribute 3 damage between random enemies.
Elite

5

K1
M36 JACKSON

6

4

If the enemy discards M36 JACKSON from your hand, put it on the battlefield instead.
Limited

5

K2
MOSQUITO FB Mk VI

4

4

Deployment: Deal 3 damage to an enemy unit.
Elite

5

K2
RAAF LIGHTNING F-4

3

4

Deployment: Send target enemy unit to owner's hand.
Special

5

K2
P-47D THUNDERBOLT

3

5

When P-47D THUNDERBOLT destroys a unit in combat, draw a card.
Special

5

K2
PANTHER G

7

5

heavyArmor1
Special

5

K2
PANZER IV-G

5

6

Standard

5

K2
SEXTON

3

3

smokescreen
Deployment: Pin target enemy unit. At start of your turn, pin that unit again.
Elite

5

K3
N1K-J SHIDEN

4

4

blitz, fury, ambush
Elite

5

K2
SPITFIRE Mk Ia

5

5

Standard

5

K2
SHTURMOVIK Il-2M

4

3

heavyArmor1
When SHTURMOVIK destroys a unit, deal excess damage to the enemy HQ.
Standard

5

K2
TYPE 3 CHI-NU

4

5

Has Ambush and Guard while in your support line.
Limited

5

K2
T-34 1942

5

5

blitz
Standard

5

K2
T-34 1942

5

5

OnlySpawnable, blitz
Destroyed at end of turn.
Standard

5

K2
T-34-85

5

5

heavyArmor1
When the opponent targets T-34-85 with an order, draw a card.
Standard

5

K2
YAK 9

3

5

Destruction: Draw a Soviet card from your deck.
Special

5

K2
A6M ZERO

4

4

ambush
Deployment: Deal 1 damage.
Standard

6

K
ANNIHILATION
Destroy an enemy unit that costs 4 or less. Enemy discards a card at random.
Special

6

K
BLADE OF THE SAMURAI
Destroy an enemy unit.
Special

6

K
GREAT PATRIOTIC WAR
Each HQ is damaged equal to half of its defense, round damage down.
Elite

6

K
STRATEGIC BOMBING
Deal 3 damage to all targets in the enemy support line. The enemy loses 1 kredit slot.
Elite

6

K
WE CAN DO IT!
Give your units and HQ +3 defense, gain 1 kredit slot and draw a card.
Limited

6

K2
85mm D-44 FIELD GUN

4

3

Units damaged by 85mm D-44 FIELD GUN and their adjacent units get Pinned.
Special

6

K2
88 mm FLAK

3

4

ambush
Deals double damage against air units.
Limited

6

K3
B-25 MITCHELL

4

5

Deployment: Deal 3 damage to a random enemy.
Limited

6

K0
KOMET

4

2

blitz
At end of your turn, return KOMET to your hand.
Elite

6

K2
A34 COMET

6

6

heavyArmor1
When A34 COMET deals damage to enemy HQ, draw a card.
Elite

6

K2
CORSAIR F4U-1D

4

4

Destruction: Destroy random enemy unit.
Special

6

K2
DORNIER DO 217

5

4

When DORNIER DO 217 destroys a unit, the enemy must discard a card at random.
Special

6

K2
FW 190 A

6

5

Standard

6

K1
GRENADIER GUARDS

5

9

guard
Special

6

K2
J1N1 GEKKO

3

3

Your orders deal +1 damage.
Standard

6

K3
JADE DIVISION

9

9

Your other Japanese units have +1 attack.
Elite

6

K2
KV-1 1939

4

6

guard, heavyArmor1
Special

6

K2
KV-1 1941

3

6

heavyArmor1
When the opponent draws a card, deal 2 damage to the enemy HQ.
Elite

6

K2
P1Y GINGA

5

4

Deployment: Deal 1 damage to an enemy ground unit and adjacent targets.
Limited

6

K2
P-51 MUSTANG

6

4

Deployment: Enemy air units cost +1 to operate.
Limited

6

K2
PANZER IV F2

5

5

Deployment: Target unit must retreat. If it costs 2 or less, destroy it instead.
Limited

6

K2
SPITFIRE Mk V

6

6

Standard

6

K2
STIRLING Mk I S3

6

4

Deployment: Add a GLADIATOR ESCORT fighter to support line.
Special

6

K1
SU 152

4

4

heavyArmor1
Deployment: If the enemy has a tank unit in the battlefield, give SU 152 Fury.
Limited

6

K2
OT-34

4

5

smokescreen
Deal double damage to infantry and HQ.
Special

7

K
PATRIOTIC ZEAL
Double the attack and defense of a friendly unit.
Special

7

K3
B-24 LIBERATOR

7

5

heavyArmor1
Limited

7

K2
9.2 INCH COASTAL GUN

4

4

Each time 9.2 INCH COASTAL GUN attacks, your HQ gets +3 defense.
Limited

7

K2
ISU-152

4

6

heavyArmor2
Deals double damage against the enemy HQ.
Elite

7

K3
JUNKERS JU 188 E

5

6

fury
Special

7

K3
LANCASTER B.III

5

4

blitz
When LANCASTER B.III damages the enemy HQ, cards in enemy hand cost +2 kredits.
Elite

7

K2
TBF-1 AVENGER

4

4

Deployment: Destroy a random enemy unit with 5 or more defense.
Special

8

K
CARPET BOMBING
Deal 3 damage to all enemy units.
Special

8

K
SEABORNE INVASION
All enemy units in frontline retreat. Add two random US infantry units there.
Elite

8

K3
ME 262A SCHWALBE

8

4

Deployment: All enemy air units must retreat.
Elite

8

K3
TIGER I-H

8

8

heavyArmor2
Cannot be pinned.
Special

9

K
EMPIRE OF THE SUN
Destroy an enemy unit. Draw cards equal to its attack.
Special

9

K3
B-17 FLYING FORTRESS

5

5

heavyArmor1
Deployment: Destroy random enemy unit.
Special

9

K3
LANCASTER Mk I

7

4

blitz
Limited

9

K5
PANZERZUG 61 BP42

5

9

heavyArmor1
If PANZERZUG 61 BP42 is in the frontline at the end of your turn, draw 2 cards.
Elite

10

K
BISMARCK
Deal 7 damage to the enemy HQ.
Elite

10

K
HOME DEFENSE
Costs 5 if your HQ is at 10 or less. Add TYPE 3 CHI-NU and AICHI D3A-2 to support line.
Elite

10

K1
IOSEF STALIN II

8

8

heavyArmor2
When this unit is sent back to hand, add a copy to your support line.
Elite

10

K3
M26 PERSHING

8

8

heavyArmor2
While M26 PERSHING is in the frontline, your HQ cannot go below 1 defense.
Elite

10

K3
LEOPOLD

6

4

Deployment: Send all enemy units to their owner's hand.
Elite

12

K
THE COMMONWEALTH
Deal 20 damage to enemy HQ, if your HQ has 30 or more defense. Draw 4 cards.
Elite